Justin Wildwood

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Justin Wildwood last won the day on September 8

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About Justin Wildwood

  • Birthday 05/25/1990

FiveM Characters

  • FiveM Character #1
    Justin Wildwood

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  1. There is a shop but no you do not toggle them. There is no way to remove them.
  2. What is the suggestion: a way to remove tattoos What are the advantages? (List each in new line) being able to change your appearance or alter tattoos on your body What are the disadvantages? (List each in new line) none Do you have any resources (images, links, references) to support our staff in making said suggestion? How would you go about implementing this idea? Have a remove tattoo option in the shop that you can go through and select which tattoo you want to remove. It would probably also be helpful to have a remove all option.
  3. What is the suggestion: Add a more realistic tow truck What are the advantages? (List each in new line) Deeper player immersion with a tow truck with actual amber light. This would give a more real life feel to the job. What are the disadvantages? (List each in new line) Time it would take to find a tow truck that looks good and works with the NPC job. Do you have any resources (images, links, references) to support our staff in making said suggestion? How would you go about implementing this idea? I would just replace The ugly tow truck they have with a more real life tow vehicle.
  4. What is the suggestion: Adding different drugs to the city and making all drugs usable (Meth, cocaine) What are the advantages? (List each in new line) Gives criminal characters more to do than just rob stores and sell weed. Adds a variety of non violent crimes for criminals to do. making the drugs usable just adds to the items if it actually dose something for your character. Also give police more RP as now the can get DUI/DWI traffic stops What are the disadvantages? (List each in new line) None apparently they are already in the server just not active I'm guessing. To make the usable would just be the time it takes to find that script. Do you have any resources (images, links, references) to support our staff in making said suggestion? How would you go about implementing this? I would like to have cocaine in the city picked up in the docks like it was imported. Meth up in sandy because..... well they are all meth heads. Have something like the weed were you can sell it for less money but not have to deal with cops or sell to NPC. Make them usable just by dragging them over to use in the f2 screen.
  5. What is the suggestion: There was recently a change to the way the NPC tow truck job pays and it was a change for the better. I really enjoy this job so I am here yet again to try and improve it. In its current state the jobs you receive when you pick up a car vary in a weird pay scale I would like to see a couple changes made. 1. I have seen jobs that send you on a 5 mile round trip pay $140 to the company and $28 to the driver. Then you get a job that is a 1 mile round trip that will pay double. it would like to see it changed where the pay out is based on distance 2. With the changes to the way drivers are paid I completely understand that the pay per job had to be dropped as the job would have became a get rich quick job. however I do believe the pay was dropped a little to low and is now hurting the company itself. The pay scale on a 20 trip sample averages $185.7 per trip to the company and $47.65 to the driver per trip. Under the current pay plan it is very hard to keep money in the company account with out dropping salary pay so much that people just don't want to do the job. What are the advantages? (List each in new line) For the first suggestion the benefit is that drivers that get a longer travel distance on a job feel like the are getting rewarded for the extra distance. The second suggestion would help the company be profitable and keep drivers happy with out noticing a pay cut but the company could then afford to pay the wages they are entitled to without them having to live in the tow truck. Because while they can make money at it people are in the city for RP and if you can't take a break from you job to enjoy some good RP elsewhere in the city it can get boring What are the disadvantages? (List each in new line) This will be a trial and error process on getting the pay where it need to be to benefit both company and driver need and to make sure it is balanced with the city economy. Do you have any resources (images, links, references) to support our staff in making said suggestion? How would you go about implementing this idea? 1.Have the job pay based on distance traveled round trip 2.What I would like to do is drop the percentage of pay per tow down maybe between 15%-18% and increase the pay per tow scale to an amount where people can still average around the same per tow but the company can also profit and actually make money to hold in the account for paying employee salaries.
  6. What is the suggestion: Give police that don't have the mod menu the ability to add the extras to cars. (Exp lights, push bar, cage, radar ect…) In a previous city I was in as a cop you could press the insert button and it would bring up a menu to add these things to vehicles. It then had a list of options that you could turn on and off or cycle through different styles of light bars and things like that.. it was tied to the cop job only so normal civs did not have this ability. What are the advantages? (List each in new line) let cops customize the vehicle they will be spending a lot of time in. Also some vehicles are unusable at the moment because with out certain add-ons none of the lights work. Also increases immersion as cops wont have to drive around in a car that is missing key things that all cop cars have on them. What are the disadvantages? (List each in new line) Time it would take to find the script that only adds this menu for non staff cops Do you have any resources (images, links, references) to support our staff in making said suggestion? How would you go about implementing this idea? Find a similar script as the on described above it could be tied to the insert button as it is not used for a cop related function at this time.
  7. I love this idea of being able to have custom cuts for an M.C. Also Would love to see some custom bikes in the city.
  8. So I can say that I have had the chance to beta test some of the cars coming to the server and I am happy with the performance. In the state they were in when tested some of them were fast, some would accelerate quickly, some handled really well etc..... I was impressed by there performance I feel that they will add a lot to the server. With anything new coming in the game I'm sure there will be some things that need to be tweaked. With that being said I would like to throw my thoughts in about the topic. I like that the added cars feel special and are faster than the basic GTA cars. Speed is fun to a extent a car at 170+ is nice but I can tell you with the A.I. mechanics you will be getting to stare at a black screen often. I also can say I would much prefer the developers focusing their attention on adding/improving in game mechanics that increase player immersion in the city. I think cars added should be unique a set apart from the base GTA cars, but I feel that trying to replicate real life performance of every vehicle is something that is to time consuming and could take away from key elements for better city development.
  9. Thank you. I feel this is a much better Payroll system for this job.
  10. This is absolutely something I would love to have a chat about. Maybe tomorrow or at least in the next couple days we can get together and have a discussion on this.
  11. The good thing with the percentage pay is the drivers will be rewarded for their hard work. Currently if you tow 5 cars then get paid your wage it is almost a slap in the face. If drivers are rewarded for their work it will help keep people from choosing a life of crime. I also would like to see something implemented were as the owner of LSC I get more say as to who gets hired on. That would make it more of an interview process then just being able to click on that job at the job center. I have also seen in other city were people needed a mechanic to do upgrades to their cars which gives it a more real life feel. Also I'm not sure if it does now but the money for upgrades should go into the LSC account. With my character Mr. Wildwood I would love to devote more time into running a shop correctly and being able to hire in employees that I feel are best for the direction of the business. Right now in its current state I feel that people take the job just for the menu and I would like to Make LSC operate as more of a legitimate business than a pass time for players. I know we have not talked much on this but I feel now we are moving in a positive direction and it is appropriate to bring it up. With previous discussion we have had about wanting the server to be more about player to player interaction as opposed to just a menu with no meaning behind it. If players want to be a mechanic they would go through an interview process and when/if they got the job it would be that much more rewarding for them. The mechanic job is a job of great importance as everyone needs a mechanic. With these changes it would bring a great deal more RP into the role. It has always been something I have wanted to be involved with. I can't speak for any other the other jobs as I have not messed with them to much. I just wanted to throw some impute in on a job that I really enjoy.
  12. The tow truck NPC job should pay a percentage by the car to employees. This is the way it actually works in the states, it typically is about 22% of the tow bill. As the owner of LSC I can't get anyone to actually run the NPC jobs in their current state which mean no money coming in and that leads to no one getting paid at all. Also when you do have a mechanic on it does not display it properly on the F10 screen. I feel if this is fixed you may have more player to player interaction with the job. In the current state I believe that if someone breaks down the look at that screen and see no mechanic so the steal a car or buy a repair kit. If that was displayed properly then you would have people look at it see that you do have a mechanic on then maybe the would tweet out to get some assistance. This would give better RP for the job as it would increase player to player interaction. Also I would like to see when possible of course more cops utilizing the mechanic job for removal of vehicles from a scene (exp. impounds, illegally parked vehicles etc...) this would be something were I would suggest state reimburses the office for the tow or a way for the driver to invoice the state. this should definitely not be the officer responsibility as they are acting on the behalf of the state. This is just a few ideas I had for the job hopefully it was helpful thank you for taking the time to read through this.
  13. What is the suggestion: add in the Honda CBR 1000rr What are the advantages? (List each in new line) gives a custom vehicle to people that are non-cops What are the disadvantages? (List each in new line) Do you have any resources (images, links, references) to support our staff in making said suggestion? https://www.gta5-mods.com/vehicles/2017-cbr-1000rr-digital-dials-liveries-template https://www.gta5-mods.com/vehicles/honda-cbr1000rr-motors-garage-razor https://www.gta5-mods.com/vehicles/honda-cbr1000rr How would you go about implementing this idea?
  14. What is the suggestion: Making business account balance visible to owners. What are the advantages? Owners can see funds they have available to pay employees, give bonuses, or even decide proper wages based on income. What are the disadvantages? I cant think of any. Do you have any resources (images, links, references) to support our staff in making said suggestion? no How would you go about implementing this idea? Make a tab under the owner command to check balance.